![]() ![]() ![]() When a Branded enemy dies, they leave behind that brand which, when you either reload or change weapons, detonates dealing a massive 225 damage. Beta Ray marks one target for 30 seconds with the Branded status. As always, the real story lies in the mods. Stats-wise, it is a little unimpressive with 15 damage and 7.2 RPS. While this gun may not be the end-all-be-all its name suggests, it does come close. You can’t make Dreamcatcher but instead need to get it in the Asylum in Losomn by feeding the Nightweaver’s Web the Nighweaver Stone Doll. Each stack gives you a 2% damage and speed buff for 15 seconds. Anything hit by it will be slowed for 10 seconds, plus gives you one stack of reverie for every enemy hit. When it triggers, your next charge attack will shoot out a wave 20m ahead before it returns. Deamcatcher’s mod, Dreamwave, activates whenever you deal 250 damage with it. It starts off dealing 58 damage in a nice, big arc that can hit multiple enemies at once. Dreamcatcher Gearbox / Gearboxįor our first melee pick, we want to look at the Dreamcatcher for its great crowd-control abilities. Make your Enigma at McCabe with 1 Cipher Rod, 7 Lumenite Crystals, and 650 Scrap. Used correctly, this gun can melt groups in seconds. The spikes alone deal 50 shock damage per second, with each additional spike you hit a target with dealing 25% more damage. And that’s just how much damage they take from the tether. Chaos Driver shoots electrical spikes into enemies that chain lightning between them (within 10m) to inflict 20 shock damage per second for 10 seconds. As with all weapons, it’s in the mod that Enigma goes from just a good way to deal damage to a powerhouse. Enigma deals far more damage, starting at 22, but only 4 RPS. Swapping back to the handguns, we highly recommend Enigma as an alternative to the Cube Gun. You can craft Nightfall at McCabe with 1 Cursed Dream Silks, 7 Lumenite Crystals, and 650 Scrap. This all lasts for 10 seconds, which is more than enough time to take down whatever normal mobs are around or put some serious pain on a boss. Dreadwalker gives Nightfall infinite ammo and turns it into a fully automatic rifle with 35% faster fire rate, and 10% lifesteal. ![]() When you activate this weapon’s Dreadwalker mod, though, you can forget about those base stats. Base damage starts at 31, with a nice 5 RPS, and magazine size of 10. Long Guns will be most players’ primary weapon in Remnant 2, and Nightfall blows nearly all others in its class out of the water. You can craft the Cube Gun with McCabe for 1 Conflux Prism, 7 Lumenite Crystals, and 650 Scrap. ![]()
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